reading Dan Cooks piece on learning curve for applications made me realise how that language was already in my vocabulary where i would talk about certian characters from games as being high skill floor play styles or tough learning curves so it was intersting seeing it developed to learning based on other apilcations
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its done hopefully
https://maggy-moo.itch.io/maggys-mental-museum unity link https://www.youtube.com/watch?v=oIc6Zl93nJg youtuble trailer
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