Thursday 5 May 2022

twine prototypeing

 

I began sketching out the story in twine and assigning a sort of health bar for the player known as spoons and they would gain and lose spoons based on their actions throughout the day. difficult choices might come up for the player later on as some of The choices should be good for the player but might prove more taxing on your energy levels.



No comments:

Post a Comment

its done hopefully

  https://maggy-moo.itch.io/maggys-mental-museum unity link https://www.youtube.com/watch?v=oIc6Zl93nJg youtuble trailer